Comparaison de plateau

Pixel Flow Niveau 10

Use the Level 10 image as the first check: the board outline and exposed colors should look like your screen.

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Passeport du plateau

Utilisez-la comme page de correspondance du plateau.

Confirmez d’abord l’image, comparez-la aux plateaux proches, puis passez à la correspondance par capture si la disposition change.

Type de pageComparaison de plateau

Confirmez d’abord l’image, comparez-la aux plateaux proches, puis passez à la correspondance par capture si la disposition change.

Rôle du joueurFaire correspondre le plateau

Compare center pocket position and the color that opens a path into the pocket with your screen before spending boosters on Level 10.

VidéoVidéo

Utilisez la correspondance par image quand le même numéro de niveau peut afficher un autre plateau.

RisqueComparaison de plateau

Quand le numéro est bon mais pas l’image, regardez d’abord les plateaux proches.

À surveiller
center pocket positionthe color that opens a path into the pocket
Comparaison de plateauNiveaux 1-100visual matchComparaison de plateau

Niveau 10 Comparaison de plateau

  • Compare center pocket position and the color that opens a path into the pocket with your screen before spending boosters on Level 10.
  • Use the Level 10 image as the first check: the board outline and exposed colors should look like your screen.
  • Clear the largest exposed color group first and keep the tray from filling with one-pixel shots.
  • The usual mistake is tapping every available color instead of waiting for a pig that can clear a full group.
  • Restart before spending. Early levels teach color order better than a booster would. Ouvrir le guide
  • If the layout does not match, upload a screenshot and use the closest visual result before spending boosters. Compare nearby Levels 8, 9, 11, 12 if the shape is close.

Comparaison de plateau

Vérifiez d’abord, ne devinez pas.

Ordinary board pages are useful as visual anchors: confirm the image, open nearby boards, or use the screenshot matcher when the screen differs.

1

Check the board before the route

Use the Level 10 image as the first check: the board outline and exposed colors should look like your screen.

2

Use the first move to create space

Clear the largest exposed color group first and keep the tray from filling with one-pixel shots.

3

Keep tray pressure under control

The usual mistake is tapping every available color instead of waiting for a pig that can clear a full group.

4

Use boosters only when they change the next move

Restart before spending. Early levels teach color order better than a booster would.

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Pages de plateau

Ajoutez votre propre indice de route à ce plateau.

Add route clues tied to the exact level image you are checking.

Aucune piste de joueur sur ce plateau pour le moment.

Ajoutez une piste après avoir testé la configuration pour que la prochaine route soit plus lisible.

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Même numéro, plateau différent ?

Match your screenshot against 2020 board visuals, then return to the closest level page once the picture lines up.

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Plateau proche

Parcourez cette plage par l’image.

Use nearby pages when your board has the same level band but the picture is slightly different.

Plage proche

Parcourez la plage de niveaux.

Open a few boards in the same small band when the level number is close but the image does not match.

Guides améliorés

Ouvrir la logique de route près de ce plateau.

These pages may not be the same layout, but they show useful opener, tray, and booster decisions for nearby hard boards.